The answer to this question is a complicated one. We have to look at what “playing wrong” means. Unfortunately, the English language doesn’t like being very exact in its use of adjectives, so we have to make do with specifics. There’s a few different directions this question can go, so let’s be specific. You can play a tabletop roleplaying game wrong. How you manage to … Continue reading Can You Play a TTRPG Wrong?
(Waterdeep: Dragon Heist cover, Tyler Jacobson, Wizards of the Coast) Every so often on Twitter, you see the complaint get aired, “My villain got killed in the first act,” or something like, “My BBEG died in the second encounter! They were so cool though!” These grievances are shockingly common. Sadly, plot armor is not something that adds a bonus to AC. In fact, plot armor in … Continue reading Diabolical Plans: Running Villains Like Badasses
I can’t easily explain how the lore of Star Wars has such a magnificent appeal. I may not be able to tell you how at all. However, I think I can tell you why it has that power. Consider the first movie audiences ever saw, Episode IV: A New Hope. Back then, it wasn’t even called a New Hope, it was just Star Wars. The saga … Continue reading The Sway of the Force: The Appeal of Lore