Category: Dungeon Master’s Guide

Spring into DMing – How to Get Into Running a Game

I see a lot of posts on Twitter lately along the lines of people who are new to D&D, been playing for a little bit, want to try their hand at being a DM (Dungeon Master) but aren’t sure how, or if they’re good enough. Especially in the rise of the TTRPG culture, with celebrity…

Are You the Land or Are You Metagaming?

Dungeon Masters are the NPCs, the setting, the objects in the room, and more. They have all the knowledge of what comes ahead and could, on a whim, change it. The DM has many different roles– referee, storyteller, adversary, architect, conductor, mediator, so on and so forth, but there is a word in there that many DMs…

Family Game Night

You guys were curious to know how my family D&D night went with my parents and brother went last weekend. It was a fun, educational, and memorable experience to say the least. Family Fun It might be funny to think of Dungeons and Dragons as a “family game” to some people. It definitely hasn’t been…

Don’t Eschew Materials

I hate material components in Dungeons and Dragons. Not because they’re bad, but because as a player and a DM, I am lazy to the point of my own detriment. Maybe many of my problems as a creator would be solved if I used material components more often. In fact the worst mistake I ever…

Obi-Wan Kenobi and Jar-Jar Binks: A Lesson in DMPCs

I am starting to wonder simply by including this image how much more I even need to bother to write. I didn’t want to overload myself on my first Star Wars themed article, but I think this may be one of the most important topics I haven’t covered and this is probably one that most…

The Worst Status Condition: Death

The Phenomenon A lot of bloggers/writers for tabletop games often tend to weigh in on the subject of character death in RPGs. A lot of the other writers that I really respect have their own varying opinions, which I often agree with. Though, let’s face it, death is part of these games. In real life,…

Hand over Hand: Two Weapon Fighting Breakdown

The Two Weapon Fighting Issue Two Weapon Fighting has been a recent issue in D&D 5e, the standard rule requires that you take the Attack action with a light weapon and to also be wielding a light weapon in your other hand. Should you connect with the attack it does not add your damage modifier…

Magic and Multiclassing

I Put a Spell on You Multiclassing and magic rests in the concept that there is an uneven spread of ability scores within spellcasting. Wizard is the only base class that relies on Intelligence as a modifier, while the Arcane Trickster and Eldritch Knight Archetypes both utilize Intelligence. Charisma has the highest spread, home to…