Today we introduce a teaser for a Halloween themed fighter subclass: The Reaper! This sample of the subclass will let you play up to level 6 as a Reaper. Beyond that, we highly recommend joining our Patreon. With your support, we can improve the quality of our products as well as make further steps to our larger goals!
Until then, enjoy the beginning of the end… of your enemies.
Martial Archetype: The Reaper
Many fighters dance with Death, but you walk in Death’s shadow. You might have been blessed by a god of death, or you could have unnaturally come back from beyond the veil. Regardless of the reason, your martial expertise is now emboldened by the powers of death.
Pull of the Grave
When you reach 3rd level, you learn the chill touch cantrip, using Charisma as your spellcasting ability. When you damage a creature with the spell, you can pull the target up to 10 feet towards you.
As you defy death, you can augment your next attack with necromantic energies. Starting at 3rd level, when you use your Second Wind feature, you score a critical hit on your next attack roll on a roll of 19 or 20, and once before the end of your turn, when you hit a creature with an attack, you can deal additional necrotic damage equal to the number of hit points you regained with your Second Wind.
The Grave Awaits
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Keep creating and stay spooky!